Archive for the ‘Guide’ Category
First of all, reaching all endings in Steins;Gate 0’s far easier than in Steins;Gate because you only have to pay attention to some phone calls. There are two main routes and six endings altogether and it’s possible to see everything in a single playthrough (including unlocking the platinum trophy). This walkthrough contains an ending overview and a 100% playthrough.
Steam Store Page: Memory’s Dogma
Memory’s Dogma‘s not really a complicated Visual Novel but I still thought it’s not a bad idea to write a short guide in case people want to avoid the bad endings or want to see all bad endings.
There’s one story ending and five bad endings.
All choices are timed! If you let the time run out, the game either picks a choice for you (normally the one you want to avoid) or in some cases treats it as an extra choice.
When a choice appears, it could either be one that only affects some lines of text right afterwards or one that could lead to one of the bad endings. After seeing a bad ending, you won’t be send back to the title screen but to an earlier point in the story the game set as a ‘save point’. Since it always takes some skipping to reach the choice in question again, I wrote down the line that appears right before the choice happens. Just click on quick save on the screen or save your game right at that point and load the save file after getting the bad ending. It’ll save you some time.
Some choices contain spoiler!