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Archive for the ‘Guide’ Category

Akiba’s Beat’s a JRPG for PlayStation 4 and PlayStation Vita developed by Acquire and localized by XSEED (NA) / PQube (EU). It’s part of the Akiba’s series but has nothing to do with the prequel (or the anime) other than taking place in Akihabara and dealing with otaku culture. For more information about the game or to buy the EU-version visit this site: Rice Digital

This is a trophy guide, explaining what you have to do in order to unlock each trophy. I won’t write a complete walkthrough but if you have any questions about the game I’ll try my best to answer them.

There’s more than one difficulty level but it doesn’t affect trophies. You can play through the game on Easy and still get everything.

It’s possible to collect all trophies in one playthrough. There aren’t any missable trophies.

It takes around 60-80 hours to unlock the platinum trophy (depending on which difficulty level you play on)

Some tips:

Always stock up on Parfum and Escape Keys because you will need them A LOT. You can buy them at any item shop (except vending machines).

Sometimes the game forces you to play as other characters than Asahi so it’s better to try out different characters and get used to them.

If you obtain ingots, sell them. There’s no reason in collecting them and you can only carry 20 of them with you.

Since I saw people asking about it on other sites: In Chapter 13, when the game tells you to look for Mizuki, you find him at the end of the Hideout Delusionscape.

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Where to buy: Steam, MangaGamer
Official Site: English, Japanese

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sg

First of all, reaching all endings in Steins;Gate 0’s far easier than in Steins;Gate because you only have to pay attention to some phone calls. There are two main routes and six endings altogether and it’s possible to see everything in a single playthrough (including unlocking the platinum trophy). This walkthrough contains an ending overview and a 100% playthrough.

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Enigma: Walkthrough

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Where to buy: Steam, MangaGamer
Official Site: English, Japanese

I used the Enigma: guide included in this book as a base for the walkthrough.

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Steam Store Page: Memory’s Dogma

Memory’s Dogma‘s not really a complicated Visual Novel but I still thought it’s not a bad idea to write a short guide in case people want to avoid the bad endings or want to see all bad endings.

There’s one story ending and five bad endings.
All choices are timed! If you let the time run out, the game either picks a choice for you (normally the one you want to avoid) or in some cases treats it as an extra choice.

When a choice appears, it could either be one that only affects some lines of text right afterwards or one that could lead to one of the bad endings. After seeing a bad ending, you won’t be send back to the title screen but to an earlier point in the story the game set as a ‘save point’. Since it always takes some skipping to reach the choice in question again, I wrote down the line that appears right before the choice happens. Just click on quick save on the screen or save your game right at that point and load the save file after getting the bad ending. It’ll save you some time.

Some choices contain spoiler!

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rootletter22

The Gallery section unlocks after seeing any of the endings but you still have to complete some extra events in the main story to open the Script, Music and Guidebook section. Here’s a short guide on how to unlock them:

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rootletter22

If you have any questions or something in the guide doesn’t work as it should leave a comment and I’ll try to help out asap!

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