Nope, not writing any route summaries because I’m late to the party anyway and you can probably find some elsewhere.
100% subjective, if I rant about something or like something it doesn’t automatically mean you have to feel the same way about it. There are some spoilers in the text but no major ones that would ruin the plot/mystery.
Possession Magenta’s a mystery Otome Game about a strange murder case at a high school in Odaiba and the heroine along with her friends try to uncover the truth behind it.
Ah, murder mystery! I love this kind of story, was my first reaction but in the end it’s felt kinda underwhelming because the hints make some things way too obvious and nothing’s resolved in the ending (only in the true ending).
An interesting premise’s the possession thing. It makes people go mad and if no one saves them they end up dead (and could even attack/kill people along the way). The possession trigger’s a trauma the victim tries to hide deep down and mysterious tarot cards.
In the course of the game each date-able guy gets possessed and only the heroine, who’s the power to see and use the tarot cards, can turn them back to normal. While in possession mode the characters are all totally psycho. They start talking nonsense or doing crazy and dangerous things. As soon as they see Suzu, they usually try to assault or even kill her. I enjoyed some of the possession scenes especially because of the personality change but something like attempted-rape’s too much for my taste. Yeah, the C-rating’s probably because of stuff like this, the darker tone and the bad endings.
The main issue with the story’s that it would work much better as a Visual Novel without romantic elements. It fails as an Otome Game and the way it’s build up seems rather weird. It’s divined into chapters whereas each chapter focuses on a different guy, his relationship with the heroine and his trauma. He suddenly becomes the most important character and goes out with the heroine and stuff but once a chapter ends someone else wants the heroine’s attention which pushes the previous character back into the background. The game doesn’t care if you want to spend more alone-time with your fave character, once his chapter ends it’s over.
Until chapter 8 the game’s basically one big common route. Don’t get me wrong, I like long common routes but the way it’s done in Possession Magenta feels so boring. They follow the same pattern over and over again while slowly gathering more information about the case and the tarot cards. The overall plot isn’t even written badly but I hoped to get something better.
The last chapter where the mastermind’s revealed, turns completely chuuni with a boss fight and all. It’s totally ridiculous. Still somewhat interesting but you have to go through the same damn scene twice for each guy with only minor changes. There isn’t even a different outcome. Yup, here starts the copy-pasta and it’s not delicious at all…
After beating the game you have to skip through all chapters of the common route again and raise affection with a different guy just to be back at the copy-pasta scene. Honestly, I was very close to skipping over said part but since I was curious about what’s different each time and like to hear the characters talk, I endured it until the very end.
Just as you think the game can’t get any more ridiculous the true ending tells you otherwise and the worst thing about it is that it literally casts everyone, that isn’t Kanade, aside. This feels kinda unfair because I raised the affection for each guy equally and collected all cards in order to actually get to the true ending route. I thought this would be some kind of harem ending or a general happy ending but it turned into a ‘here look, Kanade’s the canon guy!!’ situation. Thank you game…not.
Suzu’s the heroine of Possession Magenta. Comes without a voice (as expected) and her name’s changeable but even if you use her own name everyone in the damn game refuses to say it. Instead they come up with nicknames like honey, obaka-chan or just refer to her as senpai (nothing against this one), ano ko or aitsu. It’s especially strange when her parents are doing that. Poor Suzu lol
Well, Suzu isn’t exactly the type of heroine I like but it’s not easy to please me in that regard. You could say she’s a pretty average heroine, not completely stupid but also far from being smart. I don’t really get why the game describes her as an intelligent student. That girl’s good at making herself look stupid, helpless and useless and of course, everyone has to protect her and make sure she’s okay orz.
At least Suzu isn’t always like that. She knows how to say no and how to fight back with words. It’s only thanks to her that the guys come back to their senses after being possessed. It often feels like she’s letting everyone else do the action and thinking though. Not a bad thing if it’s written well but that’s not always the case here.
At times she would randomly space out in dangerous situations and as a result one of the guys gets hurt because of her. It’s also hilarious when her beloved one dies (protecting her or because she’s unable to help him) and shortly after that she slips on blood or loses her balance and…game over. Wonderful written bad endings are wonderful.
I’ve to say I’m so fed up with seeing her making stupid faces in CGs. So glad that not all of them are like that…
Kanade’s Suzu’s adopted brother and lives together with her and her parents since he was 5 years old. He’s totally into his sister and often goes into ‘onii-chan’ mode where he’s either joking around or embarassing Suzu. Most of the time it’s hard to tell what he’s thinking. You can often see him looking at his smartphone checking social sites (like Mytter) or typing messages.
Honestly, this guy’s irritating as hell, not as bad as Ayame thought. My first impression of him wasn’t a good one, because of the way he wakes Suzu up. Sneaking onto her bed while she’s sleeping and all. That’s creepy! I’d have punched or kicked him right away, because seeing a face directly over me upon waking up would scare me to death. Well, Suzu says she doesn’t like it when he enters her room without permission but never attempts to do something about it. How about locking your door???
I can’t even really see him as a love interest because he’s like Suzu’s onii-chan. That’s why the true ending feels like a kick in the gut. Making him the canon guy and suddenly ignoring all the others. Disappointment level MAX…
He isn’t a bad guy and I kinda enjoy hearing him talk (especially in onii-chan mode and in the possession scene), it’s just me not really liking him and unfortunately that hasn’t changed much.
Ayame’s Suzu’s best friend and the most annoying character in the whole game. I’m not kidding. She’s head over heels for our heroine and literally punches her way through everyone who dares to speak with her precious Suzu. This is a big issue because she’s getting mad at the love interests all the time and threatens to beat them up.
Oh, and you might want to cover your ears because she likes to scream a lot when she’s pissed off. I’m usually playing Vita games with earphones on and that makes it even worse.
Ayame can’t stand men. She slowly starts to accept the guys around Suzu but that doesn’t keep her from getting mad at them in every ending other than her own (yes, she’s a ‘route’). It’s not like that Ayame doesn’t have any good points, it’s just that her negative traits stand out so much that’s difficult to really like her. She’s a strong-willed person and knows how to protect herself and her friends (karate ftw!!) but pretty stupid if it comes to studying and writing tests. But honestly, the game would have been better off without her or at least make her a decent character instead of an annoying one…
The gamer-boy who pulls all-nighters to play (online) games and doesn’t get enough sleep. Souta’s the childhood friend of Suzu and Kanade and always seen together with them. Most of the time he acts calm and reserved but if you dare to speak ill of his friends be prepared to receive all his hate. He cares deeply for Suzu but doesn’t openly show it. The term kuudere would be fitting for him (far more than tsundere like the website says).
As I first played through the game he really didn’t gave off much of an impression until his own chapter started. His possessed-self was fascinating to watch especially the change in the tone of his voices. A funny thing about him’s how he keeps comparing reality or even his own life with games and says things like ‘happy endings are truly the best’ or ‘please, become my heroine’. He’s also the only one who calls the last chapter scene a last boss battle, which’s pretty fitting because it totally feels like one.
I think he’s pretty sweet and handsome but well…I easily tend to fall for white-haired characters. The magenta eyes, while he’s possessed, makes it even better and he really has some of the most beautiful CGs of the game.
After reading this you’d probably think he’s my fave but nah, totally not. He’s an interesting character and I like him but that’s all.
Why didn’t they give us a CG of the photo the staff took at the arcade? I wanted one…
Kousuke acts like the prime example of an English gentleman, is constantly surrounded by girls and seen flirting and playing around with them. He lived in England until recently so he sees the Japanese culture as something fascinating. Also good friends with Taiga who he used to write with on Maskbook until he transferred to the same school as him (without knowing lol). He talks in a kind and politely way and tends to use English words quite frequently. It’s actually fun to listen to him.
Of course he’s also flirting with Suzu (and even Ayame) once the game introduces him and after that you have to deal with him all the time. He comes off as a pretty bothersome and slightly creepy guy (the nickname ero megane describes it perfectly) which made him my least favorite guy right away.
Since I told myself to not follow the usual pattern anymore while playing an Otome Game aka going after my faves just to lose all motivation afterwards, I decided to get Kousuke out of the way first. Little did I know that I’d actually end up liking him, which made me regret my decision…
Seriously, Kousuke grew on me so much. He ‘s good at thinking and turns out to be helpful in solving the case. I especially enjoyed every single interaction with him and Taiga to the point that I’m very close to ship these two. Yeah, I’m serious. The only time he’s annoying the heck out of me’s when he starts flirting with Suzu. Even worse, he tries to kiss her (only on the cheek and hand but still…urgh…) and you literally have to drag him away to make him stop or hit him.
Taiga’s the student council president and a total military maniac, also a tsundere. He takes his military obsession so seriously that he tends to speak like some sort of commander and sees other people as his recruits. His introduction scene was already something, as he ran around with a megaphone greeting all students in a very loud voice.
At first he isn’t on good terms with Suzu and keeps calling her ‘obaka-chan’ but well…she mistook him for a first year because of his height and he still holds that against her. Despite that he’s willing to spend time with her (and ends up enjoying it lol). If you dare to turn him down he starts insulting Suzu right away……which’s cute, too…
While I don’t get when and how Suzu falls in love with some of the other guys (mainly Kousuke and Minjye), I’m not really sure why Taiga suddenly has feelings for her. The game fails to give a good reason for it but that’s nothing new…maybe that’s why I ended up enjoying his bad endings far more than his good/best ending. I’m sorry, Taiga ahaha…
By the way, he’s my fave guy! I like his tsundere side a lot especially when he’s all like ‘don’t look at me! I said, don’t look!’ while blushing and he also has my fave design. Seeing that he changed so much from his past self, now being able to defend himself and not breaking out in tears anymore, made him even more interesting. I’ve to admit that I like his whiny voice the most though.
You know what’s the best? As one of the guys who used to bully him, accompanied by a group of delinquents, surrounds Taiga and he, while being possessed, starts to beat the crap out of them. It was way too much fun to watch.
Too bad we didn’t get to see a CG of Suzu and Taiga taking embarrassing pictures in the purikura machine.
Next up is the rich Chinese guy Minjye, a transfer student who’s introduced in chapter 4 (way too late) and falls for the heroine right away orz…
He’s pretty handsome and becomes popular very quickly but ignores all girls other than Suzu. As an ore-same character, Minjye comes across as arrogant and thinks he can buy everything with money (even girls) or that he can freely order people around as he wishes. He’s his own butler who basically does everything for him, driving him around in a limousine, cooking his meals, organizing stuff and so on.
I can’t stand this guy. He’s way too forceful (similar to Kousuke) and even goes as far as to kidnap Suzu. No, just no…
His possessed self’s even worse. In his first bad ending he cuts Suzu’s breasts with a knife and sucks her blood. It felt like I suddenly took a wrong turn somewhere and ended up in Diabolik Lovers…just wtf?!
Well, Minyje isn’t a complete asshole. That’s what I realized after finding out about his trauma and how he partners up with Tao (that’s what he calls Yuichiro) bringing important information into the group. It’s actually pretty hilarious how he reacts towards some common stuff like hearing Tao’s stomach growl, not knowing what being hungry means. So he’s like ‘what the hell was that just now?!’ and after his butler explains it he orders him to give Tao some food. The beginning of a weird friendship haha
Yuichiro’s the kouhai of the group and a total weirdo, doing everything at his own pace. He’s also called Peach-kun by Kanade and Tao by Minjye. The latter’s the Chinese word for peach.
His family’s poor so he does is best to support his mother and his little brothers by working part-time at five different places. Because of that he doesn’t really have the time to study but that’s not an issue at all. Not for a (math) genius like him.
Tao doesn’t even seem like he’s smart but that’s probably because his brain works a bit different. Sometimes he’d randomly start scribbling math problems on a paper (his possessed self even used his own blood and walls for that) and solving them. One time, as Suzu turned him down, he suddenly recites pi saying that an error occurred in his head so he’s doing a restart lol.
Being constantly short on money makes him unable to afford lunch at school so you can often see him sitting in the cafeteria eating ‘air lunch’, imagining eating something tasty (preferable meat).
Tao really’s one heck of a weirdo but a cute one. At first I wasn’t sure what to think of him but after spending time with him he became precious to me. I like how deeply he cares for his family. His mother’s a very kind person as well.
First off all, we have the usual choice-system which’s often accompanied by a time limit. It’s difficult to mess this one up because they show you which choices raises which guy’s affection. If everything fails, you are still able to skip back to the last choice, a pretty useful feature every Otome Game (and Visual Novel) should have.
There’s also this secret search thingy which’s used to find tarot cards or the cute Usaneco mascot characters. The latter’s completely optional but it’s worthwhile because they are all so damn cute. Secret search can get annoying pretty fast because the search symbol only appears at certain points in the game and is easily missable. Chapter skip doesn’t make it any better because once activated it’s ignoring all secret searches but the ones you have already completed. It’s such a pain to collect every stupid tarot card for the true ending/trophy. Even being careful doesn’t guarantee you will notice everything…
Another gameplay elements that’s interesting at first but becomes an obstacle once you want to quickly skip through the chapters, is the card choice system. Once per chapter, the games wants you to pick the correct card to purify the possessed guy. If you fail at it three times it triggers a bad ending.
The game gives you some other, more or less, useful things like a card app where you can look up their meaning. They also let you check your messenger app Rain (Line lol) but it only displayes automatically written messages.
–Music & Art–
Possession Magenta’s pretty neat music. I like to listen to a lot of the tracks including the opening song. It’s also nice to see that each guy’s seiyuu has his own version of the ending.
Not much to complain about the dub. Only Ayame and the school principal gave me a headache with their constantly screaming and shouting and I kinda wish they gave Suzu a voice. It’s okay as long as you play from her POV but the game changes the POV several times throughout the game. Seeing Suzu in front of you moving her mouth and all looks super strange if you don’t hear a word.
As much as I like the art style and how colorful and bright everything looks, some of the character sprites and CG feel a bit off. The artist seems to have trouble with drawing eyes correctly so characters tend to look weird when they make certain poses. The best example for this is Ayame. Most of the CG’s are very pretty though, especially the ones you unlock after seeing the chapter 8 bad endings.
All the small stuff is pretty cool. Like the characters commenting on their own CGs and that you get a cute Usaneco resembling the love interests and a Rain conversation after seeing the best ending. The small stars on the title screen turn white once you clear a ending. The black-pink color theme’s pretty neat, too. I really like the combination and it fits perfectly together with my Vita (and my Vita case) because both are black + pink haha
I can’t get myself to hate Possession Magenta even after dealing with all the annoying stuff, copy-pasta routes and ridiculous plot ideas. You can’t exactly call it a good otome game because it fails at the most important part – the romance. The way it’s presented feels kinda weird for this genre and there are way too less dating scenes for each guy. Not enough to explain why exactly the heroine falls in love with a guy or vice versa. It would have worked perfectly fine as a chuuni mystery visual novel if you remove the attempted dating elements and only go with a general normal ending, a good ending and the true ending.
Well, giving the characters longer individual routes with different outcomes (and without all the copy-pasta) would have worked much better. Or why not scratch the possession scenes from the common route and put them in individual routes instead? Would have made it less tedious to get through.
It’s a shame because almost all characters turned out to be likeable. They all have their charm thanks to their traits, way of speaking and interaction with the others. Even the ones I can’t stand have some good moments. There are also plenty of hilarious scenes.
At least I had way more fun with this one than with Ozmafia!!. Yep, the writing in that game’s much worse and some routes and characters were downright awful but well…enough of that.
I’m kinda tempted to buy the Possession Magenta fan book and the new Drama CDs but I can’t afford any of that at the moment. Maybe someday…